One of the reasons I developed the one-month salary cap game concept was to create a more accessible fantasy format.
Look, we love our Rotisserie. We love our traditional salary cap games. We love our points, and head-to-head and sim formats too. And we also love our daily games.
But no matter how you cut it, all of these formats are labor-intensive. They all require a major time commitment to do well. That includes the daily games. (Yes, you can play whenever you want, but if you want to do well you have to play a lot and put a ton of time into it. The guys who are winning hundreds of thousands of dollars are not just playing these in their spare time. You knew that, right?)
The problem is that the industry is ruled by fantasy...
Almost!
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